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Detour [userpic]
Killing shit is fun!
by Detour (detour)
at August 12th, 2008 (11:47 am)

I finished God of War: Chains of Olympus last night, and had a terribly good time playing through it. I’d honestly forgotten how fun that series is. I think I’ll try and find a cheap used copy of GoW2 this weekend. Anyway, as you’ve probably heard, this game looks fucking amazing on the PSP. There were times when I was convinced it looked better than the PS2 games. There’s a little bit of slowdown here and there, but it’s forgivable when you step back and examine what is happening on screen, in the palm of your hand. Some of the environments were truly stunning, especially parts of Tartarus.


The combat is what you’d expect; fast, pattern based enemies and, by the closing acts of the game, when all your weapons/magic are maxed out, you’ve got a lot of options at your disposal. I’m actually a huge fan of the combat in these games. It’s deep enough to not become mindless; yet not punishing enough to piss me off (like Ninja Gaiden, for example). On the harder difficulties, you’ll find that the simple square square triangle doesn’t cut it, and you need to mix it up quite a bit depending on the situation. The maxed out move for the Blades of Chaos – The Tartarus Slam or whatever, is insanely overpowered against grunts if you’re timing is good enough.


The controls are exactly as they are on the PS2, except, obviously, the evade. Not being a dual analogue system, the evade is performed by pressing L + R and a direction on the analogue nub. I think this actually works better than the right stick on the PS2 – as your thumb never leaves the face buttons, so the ‘While Evading’ moves become easier to execute. It also marries your evade to your block, parry and later your projectile reflect (all of which are executed with the L button). It consolidates your entire defensive repertoire, and I found it much more fluid and natural.

The little QTE kills are back, with all but the basic grunt enemies having one. I don’t really like them that much, so I mostly choose to finish them off the old fashioned way. I find it hard to watch the action while trying to hit the QTE triggers, which kind of defeats the purpose. Killing an enemy this way does yield either health or mana though, so it’s hand to have the option in a pinch.


The story is typical God of War fare – Kratos is charged with helping the gods, Kratos hates the gods, Kratos kills a god. There were some really cool moments though. Without ruining the story, there is a part, right near the end, where all your accumulated powers, health and mana are taken away from you, and the way you get them back had me smiling ear to ear. That whole set piece was awesome, come to think of it.


There’s also a challenge mode, which is fucking stupid hard, and can go and get fucked. Upon completing the game you unlock God difficulty, which is much harder, and I dare say, more fun. I’m playing through now and there are more enemies with better, more aggressive AI.


Posted by: mangocoma (mangocoma)
Posted at: August 14th, 2008 02:42 pm (UTC)

I don't have much to say but I do like it when you review games. I should probably write up Echochrome, Battlefield and Civilizaton. But I'm LAZY. Plus no one reads them but you and you don't have a PS3. Blarg.

Posted by: spyndal (spyndal)
Posted at: August 16th, 2008 01:53 am (UTC)

I read them, you fuck! <3

Posted by: Detour (detour)
Posted at: August 16th, 2008 07:16 am (UTC)

Writes plz. I'm playing Echochrome on PSP at the moment. It's great.

Civ Rev looks great too, but i am in money saving mode.

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